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PERSONAL PROJECTS

El paraíso perdido:
Silent Execution

BLOCKOUT LEVEL DESIGN-THIRD PERSON ADVENTURE

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BLOCKOUT LEVEL DESIGN-THIRD PERSON ADVENTURE

MY FIRST TPS BLOCKOUT LEVEL DESIGN, CREATED USING UNREAL ENGINE 5

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CODE Z

Code Z is an upcoming Top Down 3D - Survival game in development by an indie team. I am part of the team as a level designer.

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ALIENS IN DANGER

Aliens In Danger is my first 2D run n gun game, i made in Unity. I did it to improve my skills in:
-Game design
-Level design
-C# programming
-UI & UX design

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SaveSantaClaus!

SaveSantaClaus! Is  a 2D Top Down game made in unity, with a team of 4 people, during the "Save Christmas" Game Jam. My role it was been as Level and Game Designer

I participated in this "Save Christmas" themed game jam with a team of 4 people. Within the team I held the role of Game Designer and Level Designer, also taking care of the general management of the team

Tasks performed:
-Writing game design document
-Creation of game mechanics and dynamics
- Prototyping in Unity
- Programming help
-Level design


Result:
We ranked 2nd out of 81 participants in the "Theme Implementation" ranking

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Treatise

Treatise is a 3D horror game developed by Dark Dragon Games. I worked as a level designer on the demo. I created the interior of a house, consisting of a basement, first floor, second floor and attic.

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